June Game Update Patch Analysis

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Released 6/17/2015

Table of Contents:

Official Changelog:


System Requirement Change:

  • PlanetSide 2 on the PC will now require a 64 bit operating system.

New Weapon:

  • NS-AM7 Archer (Engineer) – The Archer anti-material rifle was developed by Nanite Systems to counter the heavily armored MAX, providing an effective option at range for dealing with the unique threat of the exo-suits.
  • Gold/Black variants

Balance:

    • Sunderer Blockade Armor rear armor has been reduce to match the other sides
    • Awareness/Render changes
      • Awareness based off damage, players who you damage or damage you are calculated as high propriety and are more likely to be rendered to each other
    • Infantry awareness/render range now takes loadouts into account, players with a long range weapon in there loadout can be render up to 600 meters away, depending on the weapon; this includes AV MAXs and Sniper Rifles.
    • Butcher horizontal recoil has been reduced from .225 to .213
    • Tank Mines will now detonate on MAX units
    • TR MAX Lockdown deploy/undeploy times have been modified
      • Undeploy time changed from 2 seconds to 1 second
      • Deploy time changed from 1 second to 2 seconds

Spawn Rule Changes:

  • Spawn beacons will now be range based, initial distance is set at 600 meters
  • Squad spawn on vehicles is now limited to 600 meters if the vehicle is within either an enemy region or friendly region that is being contested (capped).
  • Squad spawn on vehicles within friendly uncontested regions has no range limit.
  • Spawn on squad will now take you to the closest available spawn point in the region that’s has the most amount of squad members
  • Instant Action rules have been simplified
    • Instant action can now place players at any fight where their empire population is within 20% of an enemy’s population.
    • Instant action will now spawn you at nearest available spawnpoint to the action; this includes Sunderers and base spawns.

Depot:

  • Added new Armor/Vehicle flag decals for Portugal and Australia

Misc:

  • Tank Mine LOD range increased by 25 meters to 70
  • Updated TR reticule sizes to be smaller across the board
  • Since the vehicle ejection bug FINALLY (Praise Vanu!) appears to be fixed, we’re removing the safe-fall temp fix from exiting vehicles

Bug Fixes:

  • Enemy vehicles disappearing when the driver exits the vehicle has been addressed
  • Medic regen device will no longer regen the Sunderer Deployment Shield
  • Resist shield now resists melee damage
  • Defensive/Offensive requests will display on the map
  • Updated the game credits to properly reflect the change to Daybreak Games
  • Black Horse Company Armor/Vehicle decals have been made available to all factions
  • Hacked spitfire turrets should now properly track kills, grief, and XP
  • Magrider Auraxium Lumifiber Trim should now apply properly
  • Corrected the TR AMP pistol’s muzzle flash to be the correct size
  • TR Amp muzzle flash has been reduced

Known issues:

  • Spawn Beacons are not a valid “Spawn on Squad” option; this means that players will not be able to spawn on a beacon unless they are within the 600 meters range even if the majority of their squad members are near the beacon.

Undocumented changes:


  • DropPod added detail and normal map textures
  • Images for asault class, support class, valkyrie, heroic, and advanced intel bundles
  • Default voicepack image
  • “_tiny” variations of bullet holes
  • work (particles, sockets) for ESAV weapons
  • LOD changes for most player models
  • Sound localization for some old files

Locale Changes


Added

  • “TR-LA002 Standard Helmet”
  • “Variant of the Standard Terran Republic Light Assault Helmet.”
  • “Standard Terran Republic Light Assault Helmet”
  • “NC-LA002 Standard Helmet”
  • “Variant of the Standard New Conglomerate Light Assault Helmet”
  • “VS-LA002 Standard Helmet”
  • “Variant of the Standard Vanu Sovereignty Light Assault Helmet.”
  • “DoDec (12x)”
  • “A 12x magnitude zoom precision sniper scope.”
    “Deca (10x)”
  • “10x Scope”
  • “A 10x magnitude zoom precision sniper scope.”
  • “The Deca is well regarded among sharpshooters due to its ability to line up long range shots that most other scopes would find daunting.”
  • “Octal (8x)”
  • “8x Scope”
  • “A 8x magnitude zoom precision sniper scope.”
  • “The Octal provides the shooter the ability to maintain a measure of their field of view without sacrificing their effectiveness at longer range.”
  • “Hepta (7X)”
  • “7x Scope”
  • “The Hepta scope utilizes a more versatile 7x magnification that makes it a solid choice for both long and medium ranges.”
  • “Tetra (4x)”
  • “Nanite Systems’ Tetra scope gives its users a significant advantage at target acquisition at mid to long ranges thanks to its triple chevron reticule and 4x magnification.”
  • “Quadra (4x)”
  • “For marksmen that prefer to not put themselves directly in the fray, the Nanite Systems Quadra scope allows users distance between themselves and their intended targets. The Quadra comes equipped with a simple crosshair at 4x magnification.”
  • “Sale”
  • “The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position. <font
  • color=\”#dc9c36\”><br> <br>The light can be turned on and off with Toggle Attachment.</font>”
  • “Boosts movement servo power, allowing the MAX to sprint through enemy fire.”
  • “Australia [Vehicle/Armor] Decal”
  • “Portugal [Vehicle/Armor] Decal”
  • “Applies a decal to your armor. All factions can use this gear.”
  • “Applies a decal to your vehicle.”
  • “[BETA] Capture facilities and kill enemies to score points for your empire. The most points at the end of the match wins.”
  • “Default Magazine”
  • “This is the default magazine”
    “Straight-Pull Bolt”
  • “The straight-pull bolt allows the sniper to chamber another round while aiming down sights.”
  • “Darklight Flashlight”
  • “The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position. <font color=\”#dc9c36\”><br> <br>The light can be turned on and off with Toggle Attachment.</font>”
  • “Laser Sight”
  • “The laser sight increases accuracy when firing from the hip.”
  • “NS Harrower”
  • “The Harrower combat/utility knife is an NS model well known for its versatility and time tested design.”
  • “NS Campion”
  • “The Campion has earned a sinister reputation on the battlefield after seeing extensive use by Stalker Infiltrators during its initial rollout.”
  • “NS Victory”
  • “This double serrated combat knife is often bestowed by the leadership of all three Empires to veterans of successful military campaigns.”
  • “NS-AM7 Archer”
  • “NS-AM7G Archer”
  • “NS-AM7B Archer”
  • “NS: Anti Materiel Rifle”
  • “NS: Anti Materiel Rifle Description”
  • “The Archer anti-material rifle was developed by Nanite Systems to counter the heavily armored MAX, providing an effective option at range for dealing with the unique threat of the exo-suits. “
  • “NFI-2000 Turbo (Harasser)”
  • “NFI-2000 Turbo”
  • “Conquest: Indar”
  • “[BETA] Conquest”
  • “Conquest”
  • “Instant Action is disabled in this game mode.”
  • “Redeploy is disabled for this game mode.”
  • “Capture facilities and kill enemies to score points for your empire.”
  • “Capture bases and kill enemies to earn points.”
  • “Conquest: Resource Bonus”
  • “Class based passive skill lines and general leadership skills like the Squad Beacon.”
  • “Access skill upgrades for Squad Beacon, Hacking, Ammo packs, Vehicle Turbo, and more.”
  • “Releases a constant cloud of nanites that heals both the user and nearby teammates.”
  • “Allows the user to reach heights much farther than normal jumps.”
  • “Current”
  • “Region Info”
  • “Member Sale”
  • “New”
  • “Spawn”
  • “Nexus”
  • “Cannot capture this base – grid stabilizing.”
  • “Damage/Distance (meters)”
  • “Burness’ Playground”
  • ” “
  • “”

Modified

  • “Using a highly advanced power source, the Adrenaline Shield surrounds the soldier and completely absorbs damage until power is drained; power is recharged by [4.5/6/10/15/20/%] when the operating solider kills an enemy.”
  • “Opponents will look to the sky in fear when they hear the tune to Ride of the Valkyries. Note: Requires keybinding. All factions can use this gear.”
  • “It’s the courteous thing to do. Note: Requires keybinding. All factions can use this gear.
  • “Increases the time it takes for the Engineer’s Anti-Infantry MANA turret to overheat to [9/10/11/12/13] seconds”
  • “Implants enhance your solider with various perks as long as you supply them with energy. Implants and energy chargers can drop during any activity that grants you experience.”.”
  • “10% off marketplace purchases<br>Free monthly <font color=\”#7FF4FF\”>500 Battle Cash</font> claim<br><font color=\”#7FF4FF\”>+25%-50%</font> XP Gain<br><font color=\”#7FF4FF\”>+100%-400%</font> Passive Cert Point Gain<br><font color=\”#7FF4FF\”>+25%-50%</font> Resource Gain<br>Monthly Double XP Weekend<br>Log-in queue priority<br>Access to Members-only Daily Sale<br>Exclusive promotions and offers”
  • “There are no items in this category...
  • Passive Skills”

Added | Changed | Removed

New Weapons


NS-AM7 Archer

 

The Archer anti-material rifle was developed by Nanite Systems to counter the heavily armored MAX, providing an effective option at range for dealing with the unique threat of the exo-suits.

Price: icon_stationCash_16x16 799 | certpoints 1000

Stats:

Item ID: 802771

Type: Sniper Rifle

Chamber time: 2 seconds

Max Damage/Range: 400/10m

Min Damage/Range: 300/125m

Muzzle Velocity: 525m/s

Reload Speed: 4.25 sec empty / 3 sec full

Ammo: 5 in magazine / 30 total

Hip Crouch Accuracy: 1.5 / 2.75 moving

Hip Standing Accuracy: 2 / 3.25 moving

Hip accuracy Loss per Shot: .6

ADS Crouch Accuracy: .05 / .15 moving

ADS Standing Accuracy: .05 / .25 moving

ADS Accuracy Loss per Shot: 1

Iron Sight Mode: 4x zoom

Fire Modes: Semi- Auto

Attachments

Optics: DoDec (12), Deca (10x), Octal (8x), Hepta (7), Quadra (4x)

Rail: Darklight Flashlight, Laser Sight, Straight Pull Bolt

In Game preview:

NS Harrower Knife

icon_Weapon_Common_Knife04_128x128

The Harrower combat/utilityknife is an NS model well known for its versatility and time tested design.

NOTE: All knives are cosmedic, and have the same stats as the  default knives.

Price: icon_stationCash_16x16 499

NS Campion

 

icon_Weapon_Common_Knife05_128x128

 

Price: icon_stationCash_16x16499

The Campion has earned a sinister reputation on the battlefield after seeing extensive use by Stalker Infiltrators during its initial rollout.

NS Victory

 

icon_Weapon_Common_Knife06_128x128

 

Price: N/A (Supposed Reward for Conquest)

This double serrated combat knife is often bestowed by the leadership of all three Empires to veterans of successful military campaigns.

 

New Cosmedics


Australia Decal

icon_Decal_Australia_128

Decal_Australia

Price: icon_stationCash_16x1699

Portugal Decal

icon_Decal_Portugal_flag_128

Decal_Portugal

Price: icon_stationCash_16x1699

Image Changes


Old

amerish_road_s

Auraxium_VSLumi

Common_Structures_FacilityBuildings_TC

DecalSheet_C

DecalSheet_N

Indar_Flora_Radial_Rocks_C

Indar_Flora_Radial_Rocks_N

Innova_Decal_UPVB_001

profileBackground_holiday_02

profileBackground_lsigmund_pride

profileBackground_msherman_Biolab

Shared_MetalGrime_Slot6_OC

Shared_MetalGrimePanel_OC

Shared_SuperStructure_WhitePaintGrime_OC

Vehicle_VS_MagriderScytheCombo_Base_Chassis_C

Vehicle_VS_MagriderScytheCombo_Base_Chassis_DS

Weapon_Common_RepairTool_C

Weapon_Common_RepairTool_DS

Weapon_Common_RepairTool_N

Weapon_Common_RepairTool_S

 

 

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