Test Unofficial Patch Notes 6/24/15


Official Patchnotes HERE[1]

New Images: Imgur[2] | Reddit[3]

New Models[4]

NOTE: The PS4 and PC version appear to share files, so there may be a few things listed here that are PC or PS4 specific. As I do not have acccess to a PS4, I am unable to determine which is which, but I’ll try to make an educated guess when I can.

Second Note: I’ve created a survey HERE[5] , I’d appreciate if you’d take a moment to answer it so I can know where to focus my efforts in the future.

Now, on to the main course…


  • ESF Afterburner tanks have been removed and highest rank made default. All certs refunded. Note: Does not seem to be functioning properly. Tanks are no longer available, but the bonus fuel does no seem to be applied.
  • Added a bunch of new Helmets. (Not available in depot)
  • Added a bunch of new decals. Too many to upload to Imgur, and a majority seem to be duplicates of existing ones. If you really want to see them I can make a few albums…
  • Bunch of new Profile Backgrounds. (Currently the only new thing available on PTS Depot.
  • Read More

June Game Update Patch Analysis


Released 6/17/2015

Table of Contents:

Official Changelog:

System Requirement Change:

  • PlanetSide 2 on the PC will now require a 64 bit operating system.

New Weapon:

  • NS-AM7 Archer (Engineer) – The Archer anti-material rifle was developed by Nanite Systems to counter the heavily armored MAX, providing an effective option at range for dealing with the unique threat of the exo-suits.
  • Gold/Black variants


  • Sunderer Blockade Armor rear armor has been reduce to match the other sides
  • Awareness/Render changes
    • Awareness based off damage, players who you damage or damage you are calculated as high propriety and are more likely to be rendered to each other
  • Infantry awareness/render range now takes loadouts into account, players with a long range weapon in there loadout can be render up to 600 meters away, depending on the weapon; this includes AV MAXs and Sniper Rifles.
  • Butcher horizontal recoil has been reduced from .225 to .213
  • Tank Mines will now detonate on MAX units
  • TR MAX Lockdown deploy/undeploy times have been modified
    • Undeploy time changed from 2 seconds to 1 second
    • Deploy time changed from 1 second to 2 seconds

Read More