July Update Patch Analysis

July 23rd, 2015

Patch Notes


 

WHAT’S NEW:

  • Blink and you might miss it! Providing a new tactical approach to troop deployment, the new Sunderer Cloak is now available for certification points in the Sunderer Loadout screen.
  • Burst weapons feel a bit underwhelming to you? These have now been upgraded to provide a more rewarding experience. Take a look in the Depot!
  • New Player Studio items are now available for purchase! Assault in style with a new helmet, armor decal, and more! Look for additional items to release over the next month!

SPAWN BEACONS

  • Squad Beacons near the majority of squads members will be squad spawn options regardless of range
  • Beacon spawn range changed from 600 meters to 1,000 meters

VALKYRIE

  • Small arms do less damage to Valkyries
  • Valkyrie bottom armor increased to 50%
  • Increased weapon thermal range from 50 to 200

SUNDERER CLOAK

  • Sunderer stealth cert line has been expanded, a new fifth cert has been added that when equipped not only provides all the perks of rank 4 stealth but also generates a cloaking bubble when deployed that cloaks all friendly infantry within it.

INFILTRATOR CLOAKING PASS

  • Infiltrator cloaks now have additional states based on movement.
    • Crouching no change
    • Crouch walking is now much less visible
    • Standing is now less visible
    • Running is slightly less visible
    • Sprinting, no change

STRIKER

  • Small damage increase to ground vehicles
  • Increased initial projectile speed from 50 to 60
  • Increased max projectile speed from 180 to 220
  • Increased projectile acceleration from 0.75 to 1.25
  • Vehicle stealth no longer prevents rockets from seeking

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PTS Unofficial Patch Notes- 7/14/2015

 

Notable Changes


 

Game play

  • TR Butcher animation glitch has been fixed
  • Striker Changes:
    • Increased damage to ground vehicles
    • Increased initial speed from 50 to 60
    • Increased max projectile speed from 180 to 220
    • Increased projectile acceleration from 0.75 to 1.25
    • Vehicle stealth no longer prevents rockets from seeking
    • Reload time decreased to 3.4 seconds from 4 seconds
    • Viewmodel size adjusted

Visual

  • PFX_Projectile_NC(/TR/VS)_Tracer_BulletLarge_Aircraft_1stPerson effect count changed from 1 to 2
  • Visual changes to TR and NC HA overshield effects
  • Socket Adjustments for TR_LMG_005 and VS_SniperRifle0004
  • Texture changes for some rocks from Amerish
  • Adjustments to lots of Indar props
  • Reduced smoke from TR muzzle flash
  • LOD Distance on Archer adjusted

Other

  • New effect for projectile_FirstPersonCard_NC(/TR/VS)
  • Added FLAG_SURVIVES_PROFILLE_SWAP to AbilityEx. All flags are 0, except 1111503, 1111504

Locale Changes


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